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Figma vs Adobe XD vs Sketch: Which Tool Fits Your Project?



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Figma vs Adobe XD vs Sketch: Which Tool Fits Your Project?

If you are a founder or product manager who has started researching design tools, you have likely come across this exact comparison dozens of times. It is one of the most searched topics in the design world, and for good reason: the tool a design team uses affects collaboration, cost, and even how easily you can review and give feedback on work in progress.

There is one important update that most comparison articles have not caught up with yet, and it changes this comparison significantly. This post gives you the current, honest picture.

The Short Answer Upfront

Before getting into details: Adobe XD has reached end of life in practical terms. It remains available to some existing Creative Cloud users, but Adobe has stopped major feature investment and no longer sells it as a standalone app to new customers. For nearly any new project starting now, Adobe XD is not a viable choice, regardless of how it compares feature-by-feature to the alternatives.

That leaves the real comparison as Figma versus Sketch, with Adobe XD included here mainly so you understand why it is no longer part of the conversation, and what it means if your existing design files are in XD format.

What Happened to Adobe XD

For years, Adobe XD was a serious contender in this space, bundled into Creative Cloud and used by many teams already paying for Adobe's other products. That changed starting around 2023.

As of early 2024, Adobe confirmed it would not invest further in XD, a decision that came after Adobe's attempt to acquire Figma was blocked by regulatory scrutiny. The tool is now in what Adobe describes as maintenance mode, meaning the company continues addressing bugs and security issues for existing customers but is not developing new features or pushing the product further.

For businesses, this has a few practical implications:

  • If your existing designer or agency has files in XD format, they will eventually need to be migrated, as the format becomes harder to open over time

  • Hiring designers who specialize in XD will become increasingly difficult, since the talent pool is actively moving elsewhere

  • Adobe's current direction appears to combine Illustrator for vector work, Adobe Express for simpler tasks, and an expectation that serious product design teams use Figma independently

If you are starting a new project and a proposal includes Adobe XD as part of the workflow, it is worth asking why, since it suggests the team may not be working with current industry standards.

Figma: The Current Default for Most Teams

Figma has effectively become the standard tool for UI and UX design work, particularly for teams that involve any collaboration between designers, developers, and stakeholders.

What Makes Figma Different

Figma runs entirely in the browser, which means there is nothing to install and no version-control headaches from people working on different file versions. Everyone, including non-designers like founders, product managers, and developers, can open a live design file, leave comments directly on specific elements, and watch changes happen in real time.

Where Figma Excels

For most app and web projects, Figma's strengths line up directly with what businesses need:

  • Real-time collaboration means stakeholders can review work-in-progress without waiting for exported files

  • A generous free tier makes it accessible for early-stage projects and small teams

  • A large plugin ecosystem covers everything from accessibility checks to content generation

  • Interactive prototyping lets you click through a design as if it were a working app, useful for usability testing and stakeholder demos

  • Design files connect cleanly to development handoff tools, reducing friction when a design moves into code

Where Figma Falls Short

Figma is not without tradeoffs. Because it is browser-based and cloud-hosted, it requires a stable internet connection for full functionality, and very large, complex files can occasionally feel slower than a native desktop application. For most business use cases, neither of these is a significant issue, but they are worth knowing about.

Sketch: Still Relevant, but Narrower

Sketch was, for years, the dominant design tool before Figma's rise, and it still has a loyal user base, particularly among Mac-based design teams who started their workflows on it years ago.

What Makes Sketch Different

Sketch is a native macOS application, which gives it a performance edge on large files compared to browser-based tools, and many designers who learned on Sketch appreciate its focused, less cluttered interface.

Where Sketch Excels

Sketch remains a solid choice in specific situations:

  • Teams already standardized on Sketch with an established library of components and plugins

  • Mac-only design teams who do not need cross-platform access

  • Designers who prefer a lighter, more focused tool without Figma's broader feature set

Where Sketch Falls Short

The biggest limitation is platform exclusivity. Sketch is Mac-only, which immediately rules it out for any team with Windows users, and increasingly, that includes developers, product managers, and clients who need to view or comment on designs. Real-time collaboration in Sketch typically requires additional cloud services layered on top, rather than being built in from the ground up the way it is in Figma.

How to Choose for Your Project

For most businesses starting a new project today, the decision comes down to a fairly short checklist.

Choose Figma If

You have a mixed team using both Mac and Windows, you want stakeholders, including non-designers, to be able to view and comment on designs easily, your project involves close collaboration between designers and developers, or you are starting from scratch with no existing design files in another format. This covers the large majority of app and web development projects.

Choose Sketch If

Your entire team is Mac-based, you already have an established Sketch workflow and component library that would be costly to migrate, and cross-platform access for stakeholders is not a priority.

What to Do If You Have Existing Adobe XD Files

If you are working with an agency or freelancer who has design work in Adobe XD from a previous project, this is not a crisis, but it is worth addressing sooner rather than later. XD files can typically be imported into Figma with reasonable fidelity, and migrating now, while the format is still widely readable, is easier than waiting until tooling support degrades further.

A Note on "Which Tool Is Best"

It is worth remembering that the tool itself is not what determines whether a design is good. A skilled designer can produce excellent work in Figma or Sketch, and a poor process will produce poor results regardless of the software. What the tool does affect is collaboration, review speed, and how easily a project moves from design into development, which is why, for most businesses, the practical answer to "which tool" has become less about features and more about workflow fit.

The Bottom Line

For new projects in 2026, Figma has become the practical default for the vast majority of teams, particularly anything involving collaboration across roles or platforms. Sketch remains a reasonable choice for established Mac-based teams with existing workflows. Adobe XD, regardless of its past strengths, is no longer a forward-looking option, and any existing XD files should be on a migration path rather than a long-term foundation.

If you are evaluating a design or development partner for your project, asking which tools they use, and why, is a small question that can reveal a lot about how current their workflow actually is.

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Adobe XD is no longer a viable option for new projects. Adobe stopped major feature investment in XD following the collapse of its attempted acquisition of Figma, and as of early 2024 the product entered maintenance mode, meaning only bug and security fixes continue.

Practical implications for businesses include:

  • Existing XD files will become harder to open over time as tooling support degrades

  • Finding designers who specialize in XD is increasingly difficult as the talent pool has moved on

  • Adobe has redirected product designers toward Figma, with Illustrator and Adobe Express covering other use cases

Any proposal including Adobe XD as part of a current workflow is a signal the team may not be working to current industry standards.

The relevant comparison in 2026 is Figma versus Sketch. Adobe XD has effectively exited the competitive landscape after Adobe stopped new feature development and discontinued standalone sales to new customers.

Figma has become the industry default for most product design teams. Sketch retains a loyal user base among Mac-only teams with established workflows. The choice between the two depends primarily on team composition, collaboration needs, and whether existing files are already in one format or the other.

Figma is a browser-based UI and UX design tool that runs entirely in the cloud, requiring no installation. It has become the default for most product and app design teams because it enables real-time collaboration across roles and operating systems.

Key reasons for its adoption include:

  • Designers, developers, and stakeholders can all access live files without exporting

  • Comments can be placed directly on specific design elements

  • A generous free tier reduces the barrier for early-stage projects

  • Interactive prototyping allows click-through demos without writing code

  • Clean developer handoff reduces friction when designs move into development

Its browser-based architecture means anyone on Mac or Windows can open a file, which solves a fundamental limitation of Mac-only tools like Sketch.

Figma's primary limitations relate to its browser-based architecture. It requires a stable internet connection for full functionality and can feel slower than native desktop applications when handling very large or complex design files.

For most business use cases neither limitation is significant. Teams running complex design systems with hundreds of components may occasionally notice performance differences compared to native apps. Offline access is limited, which can be a consideration for designers working in environments with unreliable connectivity.

These tradeoffs are generally considered acceptable given the collaboration advantages Figma provides over alternatives.

Sketch is a native macOS design application that was the dominant UI design tool before Figma's rise. It remains a solid choice for specific team configurations but is no longer the default recommendation for most new projects.

Sketch is worth considering if:

  • Your entire team uses Mac and cross-platform access is not required

  • You have an established Sketch component library and plugin workflow that would be costly to migrate

  • Designers on your team have deep Sketch familiarity and productivity built around it

  • Stakeholders do not need to comment or review designs directly in the tool

It is not suitable for teams with any Windows users, or for projects requiring non-designers to participate in the review process without additional third-party tools.

Figma has built-in real-time collaboration, while Sketch requires additional cloud services layered on top to achieve comparable functionality. This is one of the most significant practical differences between the two tools.

In Figma, multiple users can edit simultaneously, leave comments on specific elements, and view changes as they happen, all within the browser without installing anything. Stakeholders including founders, product managers, and clients can access live files with a link.

In Sketch, collaboration is available through Sketch for Teams, but it is not as seamlessly integrated. Real-time co-editing and stakeholder access require more setup and are less reliable across mixed operating systems.

For projects involving designers, developers, and business stakeholders working together, Figma's collaboration model is meaningfully more efficient.

Yes, Adobe XD files can be imported into Figma with reasonable fidelity. The migration process is currently manageable but will become more difficult over time as support for the XD format degrades across the industry.

Migrating sooner rather than later is recommended for any team with existing XD files. Key considerations include:

  • Complex interactions and prototyping flows may not transfer perfectly and will need manual rebuilding

  • Shared component libraries and design systems require review after import

  • Text styles and color variables generally migrate well but should be verified

If you are working with an agency that has previous project files in XD format, requesting a migration to Figma now avoids a more difficult transition later and ensures continued access to the design assets.

The design tool itself does not determine whether a design is good. A skilled designer produces strong work in either Figma or Sketch, and a weak process produces poor results regardless of the software in use.

What the tool does directly affect is:

  • How quickly stakeholders can review and give feedback on work in progress

  • How smoothly designs move from the design phase into development

  • Whether non-designers on the team can participate in the review process

  • How efficiently a team manages versions, components, and design systems

Tool choice is a workflow and collaboration decision, not a quality decision. For most businesses evaluating a design partner, asking which tools they use and why is a useful signal about how current their process is, not a guarantee of output quality.

For most new projects in 2026, Figma is the practical default. It is the right choice when:

  • The team includes any Windows users

  • Stakeholders or clients need to view and comment on designs without installing software

  • The project involves close coordination between designers and developers

  • No existing design files are locked into another format

Sketch remains a reasonable choice only for teams that are entirely Mac-based, have an established Sketch workflow with a component library, and do not require cross-platform stakeholder access.

Adobe XD should not be selected for any new project. Its maintenance-only status means it will fall further behind industry tooling over time, and it represents a migration liability rather than a stable foundation.

Asking a design or development agency which tools they use and why is a straightforward way to gauge how current their workflow is. The answer can reveal whether they are operating with industry-standard practices or relying on outdated processes.

Specific questions worth asking include:

  • Do you use Figma for UI and UX design work, and how do you manage developer handoff?

  • If any existing files are in Adobe XD format, what is your migration plan?

  • How do you give clients and stakeholders access to review designs in progress?

  • Do your designers work in a shared component library or design system?

A team still proposing Adobe XD without explanation, or one that cannot describe a clear handoff process between design and development, may lack familiarity with current standards. Tool choices are a proxy for process maturity.

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